# This file was generated by Zandronum 3.0 on Wed Sep 23 21:40:11 2020 # These are the directories to automatically search for IWADs. # Each directory should be on a separate line, preceded by Path= [IWADSearch.Directories] Path=. Path=$DOOMWADDIR Path=~/.config/zandronum Path=/usr/local/share/ Path=~/wads # These are the directories to search for wads added with the -file # command line parameter, if they cannot be found with the path # as-is. Layout is the same as for IWADSearch.Directories [FileSearch.Directories] Path=~/.config/zandronum Path=/usr/local/share/ Path=$DOOMWADDIR Path=~/wads # Files to automatically execute when running the corresponding game. # Each file should be on its own line, preceded by Path= [Doom.AutoExec] Path=/home/dhalucario/.config/zandronum/autoexec.cfg [Heretic.AutoExec] Path=/home/dhalucario/.config/zandronum/autoexec.cfg [Hexen.AutoExec] Path=/home/dhalucario/.config/zandronum/autoexec.cfg [Strife.AutoExec] Path=/home/dhalucario/.config/zandronum/autoexec.cfg [Chex.AutoExec] Path=/home/dhalucario/.config/zandronum/autoexec.cfg # WAD files to always load. These are loaded after the IWAD but before # any files added with -file. Place each file on its own line, preceded # by Path= [Global.Autoload] # Wad files to automatically load depending on the game and IWAD you are # playing. You may have have files that are loaded for all similar IWADs # (the game) and files that are only loaded for particular IWADs. For example, # any files listed under Doom.Autoload will be loaded for any version of Doom, # but files listed under Doom2.Autoload will only load when you are # playing Doom 2. [Doom.Autoload] [Doom1.Autoload] [Doom2.Autoload] [TNT.Autoload] [Plutonia.Autoload] [Freedoom.Autoload] [Freedoom1.Autoload] [FreeDM.Autoload] [Heretic.Autoload] [Hexen.Autoload] [HexenDK.Autoload] [HexenDemo.Autoload] [Strife.Autoload] [Chex.Autoload] [Chex3.Autoload] [UrbanBrawl.Autoload] [Harmony.Autoload] [LastRun] Version=210 Version-ZANDRONUM=181 [GlobalSettings] gus_memsize=0 midi_dmxgus=true gus_patchdir= midi_timiditylike=false midi_voices=32 midi_config=timidity.cfg fluid_chorus_type=0 fluid_chorus_depth=8 fluid_chorus_speed=0.3 fluid_chorus_level=1.2 fluid_chorus_voices=3 fluid_reverb_level=0.57 fluid_reverb_width=0.76 fluid_reverb_damping=0.23 fluid_reverb_roomsize=0.61 fluid_threads=1 fluid_samplerate=0 fluid_interp=1 fluid_voices=128 fluid_chorus=true fluid_reverb=true fluid_gain=0.5 fluid_patchset= opl_core=0 opl_numchips=2 timidity_frequency=22050 timidity_pipe=90 timidity_mastervolume=1 timidity_byteswap=false timidity_8bit=false timidity_stereo=true timidity_reverb=0 timidity_chorus=0 timidity_extargs= timidity_exe=timidity snd_mididevice=-1 spc_amp=1.875 mod_autochip_scan_threshold=12 mod_autochip_size_scan=500 mod_autochip_size_force=100 mod_autochip=false mod_interp=1 mod_volramp=0 mod_samplerate=0 mod_dumb=true snd_sfxvolume=1 snd_output=default snd_buffersize=0 snd_samplerate=0 snd_musicvolume=0.5 snd_waterlp=250 snd_midipatchset= snd_output_format=PCM-16 snd_speakermode=Auto snd_resampler=Linear snd_waterreverb=true snd_hrtf=false snd_buffercount=0 snd_driver=0 opl_fullpan=true vid_contrast=1 vid_brightness=0 gl_render_precise=false gl_plane_reflection=true r_mirror_recursions=4 gl_seamless=false gl_render_segs=false gl_mirror_envmap=true gl_texture_useshaders=true gl_glow_shader=true gl_brightmap_shader=false gl_colormap_shader=false gl_fog_shader=false gl_warp_shader=false gl_lights_additive=false gl_light_particles=true gl_light_sprites=true gl_lights_size=1 gl_lights_intensity=1 gl_lights_checkside=true gl_attachedlights=true gl_dynlight_shader=false gl_lights=true gl_usefb=false gl_mask_sprite_threshold=0.5 gl_no_skyclear=false gl_sky_detail=16 gl_enhanced_nv_stealth=3 gl_billboard_particles=true gl_billboard_mode=0 gl_particles_style=2 gl_sprite_blend=false gl_spritebrightfog=false gl_usecolorblending=true gl_sort_textures=true gl_texture_hqresize_targets=7 gl_texture_hqresize_maxinputsize=512 gl_texture_hqresize=0 gl_clamp_per_texture=false gl_texture_format=0 gl_texture_filter=0 gl_texture_filter_anisotropic=1 gl_distfog=70 gl_light_ambient=20 gl_usevbo=-1 vid_tft=true m_showinputgrid=false m_show_backbutton=0 m_use_mouse=1 show_messages=true mouse_sensitivity=1 map_point_coordinates=true vid_aspect=0 vid_nowidescreen=false vid_refreshrate=0 vid_vsync=false vid_defbits=8 vid_defheight=480 vid_defwidth=640 Gamma=1 masterhostname=master.zandronum.com sv_showwarnings=false statfile=zdoomstat.txt savestatistics=0 r_drawspectatingstring=true snd_flipstereo=false snd_channels=32 r_columnmethod=1 r_quakeintensity=1 cl_oldfreelooklimit=false cl_spectatormove=1 cl_noprediction=false telezoom=true r_fakecontrast=1 chase_dist=90 chase_height=-8 gl_cachetime=0.6 gl_cachenodes=true nomonsterinterpolation=false authhostname=auth.zandronum.com:16666 png_gamma=0 png_level=5 screenshot_dir= screenshot_type=png screenshot_quiet=false use_joystick=false autosavecount=4 disableautosave=0 autosavenum=0 smooth_mouse=false m_side=2 m_forward=1 m_yaw=1 m_pitch=1 lookstrafe=false freelook=true invertmouse=false cl_run=true demo_compress=true save_dir= longsavemessages=true storesavepic=true nofilecompression=false cl_capfps=false defaultiwad= queryiwad=true demo_pure=true con_ctrl_d= snd_announcervolume=1 cl_allowmultipleannouncersounds=true cl_alwaysplayfragsleft=false showendoom=0 gl_vid_multisample=0 bgamma=1 ggamma=1 rgamma=1 vid_asyncblit=true vid_displaybits=8 mouse_capturemode=1 cl_soundwhennotactive=true sdl_nokeyrepeat=false m_filter=false m_noprescale=false use_mouse=true vid_winscale=1 fullscreen=false vid_maxfps=200 vid_renderer=0 [GlobalSettings.Unknown]