Remove picom and keynav config
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# This is a keynavrc file. Yours should live in
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# $HOME/.config/keynav/keynavrc
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#
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# Lines beginning with '#' are comments.
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# Format is:
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# keysequence cmd1,cmd2,cmd3...
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#
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# Other special values are:
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# 'clear' on a line by itself (no quotes) will erase all keybindings
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# (including the defaults)
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# 'daemonize' on a line by itself (no quotes) will make keynav background
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# after parsing the configfile and having no critical errors.
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#
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# The 'start' command alone is handled specially, in that any key sequence
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# mapped to 'start' will be grabbed when keynav starts up so you can invoke it
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# to activate keynav. The remaining keys are only recognized while keynav is
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# active
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#
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# Project page; http://www.semicomplete.com/projects/keynav
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# Use 'clear' to blow away any previous keybindings
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#clear
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# Use 'daemonize' to background ourselves.
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daemonize
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ctrl+semicolon start
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Escape end
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ctrl+bracketleft end
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h cut-left
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j cut-down
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k cut-up
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l cut-right
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z cut-left,cut-up
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u cut-right,cut-up
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b cut-left,cut-down
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n cut-right,cut-down
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shift+h move-left
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shift+j move-down
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shift+k move-up
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shift+l move-right
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shift+z move-left,move-up
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shift+u move-right,move-up
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shift+b move-left,move-down
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shift+n move-right,move-down
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space warp,click 1,end
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semicolon warp,end
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1 click 1
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2 click 2
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3 click 3
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# Zoom to the current window
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w windowzoom
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# Zoom to the cursor location with a given height and width
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c cursorzoom 200 200
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# Handy for holding ctrl while using keynav:
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ctrl+h cut-left
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ctrl+j cut-down
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ctrl+k cut-up
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ctrl+l cut-right
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ctrl+y cut-left,cut-up
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ctrl+u cut-right,cut-up
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ctrl+b cut-left,cut-down
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ctrl+n cut-right,cut-down
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# Arrow keys can move the grid as welll
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Left cut-left
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Down cut-down
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Up cut-up
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Right cut-right
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shift+Left move-left
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shift+Down move-down
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shift+Up move-up
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shift+Right move-right
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ctrl+Left cut-left
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ctrl+Down cut-down
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ctrl+Up cut-up
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ctrl+Right cut-right
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ctrl+shift+Left move-left
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ctrl+shift+Down move-down
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ctrl+shift+Up move-up
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ctrl+shift+Right move-right
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# Record keynav actions
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q record
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shift+at playback
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### Example using the 'sh' command.
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# Make firefox the active window
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f sh "xdotool windowactivate $(xdotool search -title -- '- Mozilla Firefox')", end
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# Make a new tab in google chrome:
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t sh "xdotool windowactivate $(xdotool search --title -- '- Google Chrome' | head -1); xdotool key ctrl+t",end
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# Paste
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v sh "xdotool key shift+Insert"
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### Drag examples
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# Start drag holding the left mouse button
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#q drag 1
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# Start drag holding middle mouse + control and shift
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#w drag 2 ctrl+shift
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# Dragging with modifiers
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#q drag 1
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#ctrl+q drag 1 ctrl
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#shift+q drag 1 shift
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#shift+ctrl+q drag 1 shift+ctrl
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### History
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a history-back
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### Example of cut and move without the default values
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#h cut-left .75
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#j cut-down .75
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#k cut-up .75
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#l cut-right .75
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#shift+h move-left .50
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#shift+j move-down .50
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#shift+k move-up .50
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#shift+l move-right .50
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### Example using a 2-row, 3-column grid,
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# mapped to Insert/Home/PageUp/etc...
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#6 grid 2x3
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#Insert cell-select 1x1
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#Home cell-select 1x2
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#Prior cell-select 1x3 # PageUp
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#Delete cell-select 2x1
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#End cell-select 2x2
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#Next cell-select 2x3 # PageDown
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### Example using a 3x3 grid with nethack-vi keys
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#ctrl+semicolon start, grid 3x3
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#h cell-select 1x2 # left
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#j cell-select 2x3 # down
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#k cell-select 2x1 # up
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#l cell-select 3x2 # right
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#y cell-select 1x1 # up-left
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#u cell-select 3x1 # up-right
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#b cell-select 1x3 # down-left
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#n cell-select 3x3 # down-right
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#period cell-select 2x2 # center
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#################################
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# Shadows #
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#################################
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# Enabled client-side shadows on windows. Note desktop windows
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# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
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# unless explicitly requested using the wintypes option.
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#
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# shadow = false
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shadow = true;
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# The blur radius for shadows, in pixels. (defaults to 12)
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# shadow-radius = 12
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shadow-radius = 7;
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# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
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# shadow-opacity = .75
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# The left offset for shadows, in pixels. (defaults to -15)
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# shadow-offset-x = -15
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shadow-offset-x = -7;
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# The top offset for shadows, in pixels. (defaults to -15)
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# shadow-offset-y = -15
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shadow-offset-y = -7;
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# Avoid drawing shadows on dock/panel windows. This option is deprecated,
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# you should use the *wintypes* option in your config file instead.
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#
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# no-dock-shadow = false
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# Don't draw shadows on drag-and-drop windows. This option is deprecated,
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# you should use the *wintypes* option in your config file instead.
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#
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# no-dnd-shadow = false
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# Red color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-red = 0
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# Green color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-green = 0
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# Blue color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-blue = 0
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# Do not paint shadows on shaped windows. Note shaped windows
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# here means windows setting its shape through X Shape extension.
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# Those using ARGB background is beyond our control.
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# Deprecated, use
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# shadow-exclude = 'bounding_shaped'
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# or
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# shadow-exclude = 'bounding_shaped && !rounded_corners'
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# instead.
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#
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# shadow-ignore-shaped = ''
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# Specify a list of conditions of windows that should have no shadow.
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#
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# examples:
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# shadow-exclude = "n:e:Notification";
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#
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# shadow-exclude = []
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shadow-exclude = [
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"name = 'Notification'",
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"class_g ?= 'Notify-osd'",
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"name = 'Plank'",
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"name = 'Docky'",
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"name = 'Kupfer'",
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"name = 'xfce4-notifyd'",
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"name *= 'VLC'",
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"name *= 'compton'",
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"name *= 'Chromium'",
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"name *= 'Chrome'",
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"class_g = 'Firefox' && argb",
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"class_g = 'Conky'",
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"class_g = 'Kupfer'",
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"class_g = 'Synapse'",
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"class_g ?= 'Notify-osd'",
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"class_g ?= 'Cairo-dock'",
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"class_g = 'Cairo-clock'",
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"class_g ?= 'Xfce4-notifyd'",
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"class_g ?= 'Xfce4-power-manager'",
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"_GTK_FRAME_EXTENTS@:c",
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];
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# Add this one too for ...
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# "_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
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# Add this one above to the list to have no shadow in Openbox menu
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# "! name~=''",
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# Specify a X geometry that describes the region in which shadow should not
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# be painted in, such as a dock window region. Use
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# shadow-exclude-reg = "x10+0+0"
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# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
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#
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# shadow-exclude-reg = ""
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# Crop shadow of a window fully on a particular Xinerama screen to the screen.
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# xinerama-shadow-crop = false
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#################################
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# Fading #
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#################################
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# Fade windows in/out when opening/closing and when opacity changes,
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# unless no-fading-openclose is used.
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# fading = false
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fading = false
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# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
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# fade-in-step = 0.028
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fade-in-step = 0.03;
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# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
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# fade-out-step = 0.03
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fade-out-step = 0.03;
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# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
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# fade-delta = 10
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# Specify a list of conditions of windows that should not be faded.
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# fade-exclude = []
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# Do not fade on window open/close.
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# no-fading-openclose = false
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# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
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# no-fading-destroyed-argb = false
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#################################
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# Transparency / Opacity #
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#################################
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# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
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# inactive-opacity = 1
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inactive-opacity = 1;
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# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
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# frame-opacity = 1.0
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frame-opacity = 1;
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# Default opacity for dropdown menus and popup menus. (0.0 - 1.0, defaults to 1.0)
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# menu-opacity = 1.0
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# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
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# inactive-opacity-override = true
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inactive-opacity-override = false;
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# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
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# active-opacity = 1.0
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# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
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# inactive-dim = 0.0
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# Specify a list of conditions of windows that should always be considered focused.
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# focus-exclude = []
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focus-exclude = [ "class_g = 'Cairo-clock'" ];
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# Use fixed inactive dim value, instead of adjusting according to window opacity.
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# inactive-dim-fixed = 1.0
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# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
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# like `50:name *= "Firefox"`. picom-trans is recommended over this.
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# Note we don't make any guarantee about possible conflicts with other
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# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
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# example:
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# opacity-rule = [ "80:class_g = 'URxvt'" ];
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#
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# opacity-rule = []
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#################################
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# Background-Blurring #
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#################################
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# Parameters for background blurring, see the *BLUR* section for more information.
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# blur-method =
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# blur-size = 12
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#
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# blur-deviation = false
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# Blur background of semi-transparent / ARGB windows.
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# Bad in performance, with driver-dependent behavior.
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# The name of the switch may change without prior notifications.
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#
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# blur-background = false
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# Blur background of windows when the window frame is not opaque.
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# Implies:
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# blur-background
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# Bad in performance, with driver-dependent behavior. The name may change.
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#
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# blur-background-frame = false
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# Use fixed blur strength rather than adjusting according to window opacity.
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# blur-background-fixed = false
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# Specify the blur convolution kernel, with the following format:
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# example:
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# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
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#
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# blur-kern = ''
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blur-kern = "3x3box";
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# Exclude conditions for background blur.
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# blur-background-exclude = []
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blur-background-exclude = [
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"window_type = 'dock'",
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"window_type = 'desktop'",
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"_GTK_FRAME_EXTENTS@:c"
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];
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#################################
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# General Settings #
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#################################
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# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
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# daemon = false
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# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
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# `xrender` is the default one.
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#
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# backend = 'glx'
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backend = "xrender";
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# Enable/disable VSync. Set to false for transparency in VirtualBox.
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# vsync = false
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vsync = true
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# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
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# dbus = false
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# Try to detect WM windows (a non-override-redirect window with no
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# child that has 'WM_STATE') and mark them as active.
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#
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# mark-wmwin-focused = false
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mark-wmwin-focused = true;
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# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
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# mark-ovredir-focused = false
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mark-ovredir-focused = true;
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# Try to detect windows with rounded corners and don't consider them
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# shaped windows. The accuracy is not very high, unfortunately.
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#
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# detect-rounded-corners = false
|
|
||||||
detect-rounded-corners = true;
|
|
||||||
|
|
||||||
# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
|
|
||||||
# not passing '_NET_WM_OPACITY' of client windows to frame windows.
|
|
||||||
#
|
|
||||||
# detect-client-opacity = false
|
|
||||||
detect-client-opacity = true;
|
|
||||||
|
|
||||||
# Specify refresh rate of the screen. If not specified or 0, picom will
|
|
||||||
# try detecting this with X RandR extension.
|
|
||||||
#
|
|
||||||
# refresh-rate = 60
|
|
||||||
refresh-rate = 0
|
|
||||||
|
|
||||||
# Limit picom to repaint at most once every 1 / 'refresh_rate' second to
|
|
||||||
# boost performance. This should not be used with
|
|
||||||
# vsync drm/opengl/opengl-oml
|
|
||||||
# as they essentially does sw-opti's job already,
|
|
||||||
# unless you wish to specify a lower refresh rate than the actual value.
|
|
||||||
#
|
|
||||||
# sw-opti =
|
|
||||||
|
|
||||||
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
|
|
||||||
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
|
|
||||||
# provided that the WM supports it.
|
|
||||||
#
|
|
||||||
# use-ewmh-active-win = false
|
|
||||||
|
|
||||||
# Unredirect all windows if a full-screen opaque window is detected,
|
|
||||||
# to maximize performance for full-screen windows. Known to cause flickering
|
|
||||||
# when redirecting/unredirecting windows.
|
|
||||||
#
|
|
||||||
# unredir-if-possible = false
|
|
||||||
|
|
||||||
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
|
|
||||||
# unredir-if-possible-delay = 0
|
|
||||||
|
|
||||||
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
|
|
||||||
# unredir-if-possible-exclude = []
|
|
||||||
|
|
||||||
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
|
|
||||||
# in the same group focused at the same time.
|
|
||||||
#
|
|
||||||
# detect-transient = false
|
|
||||||
detect-transient = true
|
|
||||||
|
|
||||||
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
|
|
||||||
# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if
|
|
||||||
# detect-transient is enabled, too.
|
|
||||||
#
|
|
||||||
# detect-client-leader = false
|
|
||||||
detect-client-leader = true
|
|
||||||
|
|
||||||
# Resize damaged region by a specific number of pixels.
|
|
||||||
# A positive value enlarges it while a negative one shrinks it.
|
|
||||||
# If the value is positive, those additional pixels will not be actually painted
|
|
||||||
# to screen, only used in blur calculation, and such. (Due to technical limitations,
|
|
||||||
# with use-damage, those pixels will still be incorrectly painted to screen.)
|
|
||||||
# Primarily used to fix the line corruption issues of blur,
|
|
||||||
# in which case you should use the blur radius value here
|
|
||||||
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
|
|
||||||
# with a 5x5 one you use `--resize-damage 2`, and so on).
|
|
||||||
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
|
|
||||||
#
|
|
||||||
# resize-damage = 1
|
|
||||||
|
|
||||||
# Specify a list of conditions of windows that should be painted with inverted color.
|
|
||||||
# Resource-hogging, and is not well tested.
|
|
||||||
#
|
|
||||||
# invert-color-include = []
|
|
||||||
|
|
||||||
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
|
|
||||||
# Might cause incorrect opacity when rendering transparent content (but never
|
|
||||||
# practically happened) and may not work with blur-background.
|
|
||||||
# My tests show a 15% performance boost. Recommended.
|
|
||||||
#
|
|
||||||
# glx-no-stencil = false
|
|
||||||
|
|
||||||
# GLX backend: Avoid rebinding pixmap on window damage.
|
|
||||||
# Probably could improve performance on rapid window content changes,
|
|
||||||
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
|
|
||||||
# Recommended if it works.
|
|
||||||
#
|
|
||||||
# glx-no-rebind-pixmap = false
|
|
||||||
|
|
||||||
# Disable the use of damage information.
|
|
||||||
# This cause the whole screen to be redrawn everytime, instead of the part of the screen
|
|
||||||
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
|
|
||||||
# The opposing option is use-damage
|
|
||||||
#
|
|
||||||
# no-use-damage = false
|
|
||||||
use-damage = true
|
|
||||||
|
|
||||||
# Use X Sync fence to sync clients' draw calls, to make sure all draw
|
|
||||||
# calls are finished before picom starts drawing. Needed on nvidia-drivers
|
|
||||||
# with GLX backend for some users.
|
|
||||||
#
|
|
||||||
# xrender-sync-fence = false
|
|
||||||
|
|
||||||
# GLX backend: Use specified GLSL fragment shader for rendering window contents.
|
|
||||||
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
|
|
||||||
# in the source tree for examples.
|
|
||||||
#
|
|
||||||
# glx-fshader-win = ''
|
|
||||||
|
|
||||||
# Force all windows to be painted with blending. Useful if you
|
|
||||||
# have a glx-fshader-win that could turn opaque pixels transparent.
|
|
||||||
#
|
|
||||||
# force-win-blend = false
|
|
||||||
|
|
||||||
# Do not use EWMH to detect fullscreen windows.
|
|
||||||
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
|
|
||||||
#
|
|
||||||
# no-ewmh-fullscreen = false
|
|
||||||
|
|
||||||
# Dimming bright windows so their brightness doesn't exceed this set value.
|
|
||||||
# Brightness of a window is estimated by averaging all pixels in the window,
|
|
||||||
# so this could comes with a performance hit.
|
|
||||||
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
|
|
||||||
#
|
|
||||||
# max-brightness = 1.0
|
|
||||||
|
|
||||||
# Make transparent windows clip other windows like non-transparent windows do,
|
|
||||||
# instead of blending on top of them.
|
|
||||||
#
|
|
||||||
# transparent-clipping = false
|
|
||||||
|
|
||||||
# Set the log level. Possible values are:
|
|
||||||
# "trace", "debug", "info", "warn", "error"
|
|
||||||
# in increasing level of importance. Case doesn't matter.
|
|
||||||
# If using the "TRACE" log level, it's better to log into a file
|
|
||||||
# using *--log-file*, since it can generate a huge stream of logs.
|
|
||||||
#
|
|
||||||
# log-level = "debug"
|
|
||||||
log-level = "warn";
|
|
||||||
|
|
||||||
# Set the log file.
|
|
||||||
# If *--log-file* is never specified, logs will be written to stderr.
|
|
||||||
# Otherwise, logs will to written to the given file, though some of the early
|
|
||||||
# logs might still be written to the stderr.
|
|
||||||
# When setting this option from the config file, it is recommended to use an absolute path.
|
|
||||||
#
|
|
||||||
# log-file = '~/.config/compton.log'
|
|
||||||
|
|
||||||
# Show all X errors (for debugging)
|
|
||||||
# show-all-xerrors = false
|
|
||||||
|
|
||||||
# Write process ID to a file.
|
|
||||||
# write-pid-path = '/path/to/your/log/file'
|
|
||||||
|
|
||||||
# Window type settings
|
|
||||||
#
|
|
||||||
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
|
|
||||||
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
|
|
||||||
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
|
|
||||||
# "tooltip", "notification", "combo", and "dnd".
|
|
||||||
#
|
|
||||||
# Following per window-type options are available: ::
|
|
||||||
#
|
|
||||||
# fade, shadow:::
|
|
||||||
# Controls window-type-specific shadow and fade settings.
|
|
||||||
#
|
|
||||||
# opacity:::
|
|
||||||
# Controls default opacity of the window type.
|
|
||||||
#
|
|
||||||
# focus:::
|
|
||||||
# Controls whether the window of this type is to be always considered focused.
|
|
||||||
# (By default, all window types except "normal" and "dialog" has this on.)
|
|
||||||
#
|
|
||||||
# full-shadow:::
|
|
||||||
# Controls whether shadow is drawn under the parts of the window that you
|
|
||||||
# normally won't be able to see. Useful when the window has parts of it
|
|
||||||
# transparent, and you want shadows in those areas.
|
|
||||||
#
|
|
||||||
# redir-ignore:::
|
|
||||||
# Controls whether this type of windows should cause screen to become
|
|
||||||
# redirected again after been unredirected. If you have unredir-if-possible
|
|
||||||
# set, and doesn't want certain window to cause unnecessary screen redirection,
|
|
||||||
# you can set this to `true`.
|
|
||||||
#
|
|
||||||
wintypes:
|
|
||||||
{
|
|
||||||
tooltip = { fade = true; shadow = true; opacity = 0.9; focus = true; full-shadow = false; };
|
|
||||||
dock = { shadow = false; }
|
|
||||||
dnd = { shadow = false; }
|
|
||||||
popup_menu = { opacity = 0.9; }
|
|
||||||
dropdown_menu = { opacity = 0.9; }
|
|
||||||
};
|
|
Loading…
Reference in a new issue