# HeartContainersReloaded ## Setup Maven hasen't been added yet. I might do that in the future. For now just download the latest spigot api and add it to the project. ## Configuration You can find the config inside `plugins/HeartContainersReloaded/config.yml` ``` # Set the default health start_health: 20.0 # Set the maximum health a player can reach max_health: 30.0 # Configure the type of health that is going to be dropped health_config: # Set the Entity which drops/gives the health to the killer # Mob types can be found at PLAYER: # Sets how you get the heart (as a drop or direct) and how health is calculated. health_type: "DROP_VAMPIRE" # When using DIRECT_VALUE or DROP_VALUE health_value # is dropped or added to the max health of the player health_value: 0.5 # When using DIRECT_VAMPIRE or DROP_VAMPIRE (vampire_multiplicator * killed enemy health) # is dropped or added to the player. vampire_multiplicator: 0.3 # Example: # drop_config: # MOB_TYPE: # health_type: DROP_VALUE | DROP_VAMPIRE | DIRECT_VALUE | DIRECT_VAMPIRE | NONE # health_value: 0.5 # vampire_multiplicator: 0.5 # PIG: # health_type: "DROP_VAMPIRE" # vampire_multiplicator: 0.5 ``` `health_type` can have following values: - `DROP_VALUE` - Drop a heart container which gives value specified in `health_value` - `DROP_VAMPIRE` - Drop a heart container which gives the value of (`vampire_multiplicator` * killed entity max health) - `DIRECT_VALUE` - Directly adds the value specified in `health_value` to the players max health. - `DIRECT_VAMPIRE` - Directly adds (`vampire_multiplicator` * killed entity max health) to the players max health. All the entities can be found in the [Bukkit API Documentation](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html)