Update 'README.md'
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README.md
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README.md
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@ -11,7 +11,7 @@ You can find the config inside `plugins/HeartContainersReloaded/config.yml`
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```
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```
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# Set the default health
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# Set the default health
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start_health: 20.0
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start_health: 20.0
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# Set the maximum health a player can reach
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# Set the absolute maximum health a player can reach
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max_health: 30.0
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max_health: 30.0
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# Configure the type of health that is going to be dropped
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# Configure the type of health that is going to be dropped
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@ -27,7 +27,7 @@ health_config:
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# is dropped or added to the max health of the player
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# is dropped or added to the max health of the player
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health_value: 0.5
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health_value: 0.5
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# When using DIRECT_VAMPIRE or DROP_VAMPIRE (vampire_multiplicator * killed enemy health)
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# When using DIRECT_VAMPIRE or DROP_VAMPIRE (vampire_multiplicator * killed enemy maximum health)
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# is dropped or added to the player.
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# is dropped or added to the player.
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vampire_multiplicator: 0.5
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vampire_multiplicator: 0.5
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@ -42,4 +42,10 @@ health_config:
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# vampire_multiplicator: 0.5
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# vampire_multiplicator: 0.5
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```
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```
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`health_type` can have following values:
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- `DROP_VALUE` - Drop a heart container which gives value specified in `health_value`
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- `DROP_VAMPIRE` - Drop a heart container which gives the value of (`vampire_multiplicator` * killed entity max health)
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- `DIRECT_VALUE` - Directly adds the value specified in `health_value` to the players max health.
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- `DIRECT_VAMPIRE` - Directly adds (`vampire_multiplicator` * killed entity max health) to the players max health.
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All the entities can be found in the [Bukkit API Documentation](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html)
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All the entities can be found in the [Bukkit API Documentation](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html)
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